Friday, October 21, 2016

Utilizing Raffles to Increase Sales



I am a huge proponent of consumer generated online marketplaces. As a life long collector of comics, footwear, vintage memorabilia, and all things dope, online marketplaces are the premier destination to curate collections. I am referring primarily to what I have experience with, which includes eBay, Facebook buying/selling groups, and designated forums. Here, sellers can post their items for sale on the marketplace to an audience of potentially interested customers. The entire transaction exists online and after a sale, the seller merely ships the item or arranges an in person meet up with the purchaser. Often, the seller lists the item for a set price and may accept reasonable offers.

However, an alternative selling style in these scenarios is a raffle. Here, the seller will sell a set amount of raffle spots for a specific ticket price. For example, if I were to normally sell a product priced at $400 I could alternatively sell 20 raffle spots at $20 each. This not only allows you to collect the full amount that you were looking to get for your product (preventing customers from making “low-ball” offers), but also gives the opportunity for a customer to get a high-valued product for a fraction of its price. This form of selling often comes under fire for being unfair or rigged in the winner selection process, although the most successful raffles that I have been associated with utilize a third party selector to choose the winner and avoid this issue. Raffles also can be seen as a form of gambling, which it essentially is, although there are always fixed odds. If the raffle you are partaking in has 15 spots, you know for a fact that you have a 6.6% chance of winning per ticket you purchase.

I find this to be a great style in selling higher priced and collectible items, but can be translated over big-ticket items featured at retail stores as well. With raffles, the customer can get wrapped into the allure of “winning” a product for a fraction of its cost without ever actually receiving any product. You can conceivably earn revenue from an entire audience of customers and never actually give them any products. One might raise the question “if customer’s keep losing, won’t they become upset with the store and stop purchasing there?”. This is a valid question, and I would rebuttal it by saying that not every product is meant to be raffled in a store. I envision a scenario where I can walk into Best Buy and buy products as I normally would. Then as I walk to the back to look at the unbelievable 60”+ 4K HDTVs there is a sign that they are holding a raffle for one of these beauties with 40 spots priced at $25. Here, Best Buy can earn revenue and gain inexpensive customer information on people who may not even purchased a product to begin with. This creates a low acquisition cost for customer information, which can many times be a leading line item for a company’s assets. In addition, this raffle idea would increase the total price per transaction for the participating customers and can help employees on the sales floor meet higher goals. As a consumer, it adds a level of excitement to shopping, the same thrill you get with gambling and betting, and can result in customers returning to the store more often than they historically had been before.


This model is not designed for selling every product in your store. It is, however, a strong marketing opportunity for a store that does not require much capital and can generate a heightened level of brand equity and value to the customer. While this post may not be about as taboo of a subject matter of the rest, this could be a new facet of retail selling that exists primarily on the secondary selling market. Bridging the gap between secondary marketplaces and the primary supply chain is not only exciting, but a potentially very profitable avenue to explore.  

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